(Low poly beetle enemy)
(Bluebell details)
(Coltsfoot which was never used in the final entry)
(Cowslip with yellow flowers)
(Purple texture variant of the Cowslip)
(Blue texture variant of the Cowslip)
(Foxglove used in level)
(Different variations of mushrooms)
(Work in progress shot of the wasp enemy, which was never used)
Stones and grass assets can be seen quite clearly in screenshots from other blog posts, so they're not included here.
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